Overall, "Starship Titanic" is a zany, fun ride. It still suffers from the second problem. Titanic avoids the first problem by having a relatively small map and well-defined items you interact with. The second is the "try every item with every other item" problem, in which you end up having to try every piece of inventory in every location to solve a particularly thorny problem. The first is the "go everywhere and click every place on the screen" scenario, where the game contains a huge map, and hidden in certain places are key items that you need to find. There are two major problems with today's adventure games. "Starship Titanic" comes on three CD's, and be prepared to flip them often. They're fairly well integrated into the story line. Others will drive you crazy with obscure comic solutions. The puzzles in "Starship Titanic" are a mixed bag. It would be nice if the AI's gave you more clues and remembered previous conversations. This harkens back to the early days of adventure games, but unfortunately, the characters do not understand many things you might type, and they don't ever seem to have the information you are looking for. The unique part of the setup is the chat panel, which allows you to chat in English sentences with the AI's. It includes a panel to chat to the artificial intelligence robots, an unlimited inventory, a room control panel, a panel with saved room markers and a real world panel (save, load, settings and quit). The primary interface is called a PET (Personal Electronic Thing) and is more complicated than most of the other graphical interfaces out there. Terry Jones provides the voice of the parrot Is there is no way to skip the cut scenes. Some Monty Python alums, including Terry Jones as the parrot and anĮxplosive uncredited cameo by John Cleese. The music is nice,īut does get a bit repetitive. The sound effects are first rate and use stereo well. Graphics are good, but not on the same level as "Riven" or "Zork Nemesis." Along the way, you discover a funny and fantastic set of characters, including a hilarious talking parrot, a dismembered Gaelic waiter robot itching for a fight, and a front desk clerk robot named Marsinta that has mood swings from rude to sugary sweet. You start in third class (euphemistically called Super Galactic Traveler class) and have to work your way up to better accommodations. Even so, don't expect any free lunches here. You are recruited to fix the sabotage because there are no passengers and the artificial intelligence robots are all malfunctioning. The premise is that a gigantic, huge budget, unsinkable (can you sink in space?) starship has problems and crash-lands into your house. But I am not sure that "Starship Titanic" quite solves this problem. Adams is correct - many adventure games these days are hollow gigantic beautiful worlds. Requires 100 MHz Pentium (133 recommended) and 16 Meg RAM You then put it in the heart of a graphics game so that all the characters you encounter in this graphics game you can have conversations with." "Starship Titanic" by Simon & Schuster InteractiveĪvailable for PC (Macintosh version being developed) "Nowadays, you have games that give you sort of beautiful environments to wander around, but nothing very much happens in them." He adds, "My idea was that you take this conversation technology and bring it way, way, way up to date because you know the technology can do that much more these days. On its maiden voyage, nor completely succeeds in creating a new formĬNN Interactive talked to Douglas Adams, the famous science fiction author and humorist, about the making of "Starship Titanic." He said that he missed the early days of adventure playing when you were "locked in a virtual kind of conversation with the computer." Titanic" shares little with its namesake it neither completely fails Expectations and hype for this game were high,Ĭonsidering that it is a collaboration between British comedy greatsĭouglas Adams and members of "Monty Python." Douglas Adams' "Starship You would expect it to either sink like a rock, or be a wildly successfulīig budget extravaganza. (CNN) - With a name like Titanic, this game has big shoes to fill. Your very super Super Galactic Traveler accomodations Review: "Starship Titanic" doesn't sink, but it's no blockbuster either CNN - Review: "Starship Titanic" doesn't sink, but it's no blockbuster either - May 22, 1998
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